Super Metroid Knockoff(probably failed)Attempt
Controls:
Movement: WASD and arrows
Firing: X
Jump: Space
Sprint: Left Shift
I joined the jam 10 days before the submission date and ran out of time to add more content. I always wanted to make a game which is a love letter to Metroid series and Ansimuz's gorgeus pixel art assets inspired me greatly to make a game like this.
Status | Released |
Platforms | HTML5 |
Author | Kazure Okami |
Made with | Unity |
Tags | 2D, Metroidvania, Sci-fi |
Download
Download
Metroidvania Win Version.zip 33 MB
Comments
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Game was so buggy it's actually hilarious, lmao. Not hating, man; actually had giggles while exploring what was essentially 4 rooms.
Now, the visuals are amazing, really gives off that futuristic alien planet atmosphere especially the 4th room. The music also helps immerse myself into the game. 3 of the rooms are of course unfinished, but well done on the parts that made it to the game.
I personally am not used to this specific controls; mostly when "shift" is dash and "space" is jump, I'm used to other controls being in J, K, L, somewhere nearby, or the mouse buttons. But again, it's just personal preference.
The elephant in the room is the camera. Other commenter already brought it up, so I need not say more about it.
What made this a fun(ny) experience for me was finding the out-of-bounds places. Not just the obvious pitfalls with blue background; there's also a collision bug when using the dash and crashing onto different places in the map. Sometimes, I even get stuck in the wall itself, not the outside. Plus, the dash animation goofy as hell, lol.
You were heading in a good direction, only held back by time constraints. Would've liked to see the full game you had in mind. Nevertheless, neat game-ish.
The game but rough around the edges. The art is good but the camera is a bit too much
Thx for playing and the feedback. I had a hard time adjusting the camera. I should have started making the game with cinemachine camera, but learned that the hard way
Thx, i already watched that when the it was first released. I wish Mark had released the video before i started making the game! :D
cool
Good idea. Good music!
Thank you!